Calle Espoz y Mina con calle Cruz
Madrid, España
Julio 2015
Este proyecto fue posible gracias al Ayuntamiento de Madrid, el Instituto Francés de Madrid y sobre todo gracias a Remedios.
Calle Espoz y Mina con calle Cruz
Madrid, España
Julio 2015
Este proyecto fue posible gracias al Ayuntamiento de Madrid, el Instituto Francés de Madrid y sobre todo gracias a Remedios.
Ministerio de Cultura
182, rue Saint Honoré, París, Francia
3 de abril – 3 de mayo 2015
Périmètre au Sol es la medida exacta de la línea que separa el espacio público del espacio privado alrededor del edificio del Ministerio de Cultura en la calle Saint Honoré en París. Dibujé la línea obtenida sobre cuatro papeles grandes (3,70 m x 1,40 m), cada uno representando una fachada. El código de colores utilizado fue dos colores cálidos para las fachadas sur y oeste y dos colores fríos para las norte y este.
Rudimentary Unidentified Frictional Object
Artmossphere Biennale
Moscow 09/2014
I have been doing research around the idea of “creating while walking” for a long time now (see the Promenades Project I did in Beijing: www.eltono.com/en/projects/promenades), my last idea was to register friction during a walk and I came up with the idea of RUFO – RUFO is a typical dog name in French and also the name of a toy dog that was released in the 80´s. I decided the four letters would stand for “Rudimentary Unidentified Frictional Object”.
Basically, I wanted to drag an artwork along a defined path and register the way it decays. I was doing tests around this idea when I was asked to participate in Artmossphere Biennial in Moscow so I decided to do the first RUFO experiment in the street of the Russian capital. I painted 11 wood boards with bold colored graphics and one by one dragged them around the city on different paths I had selected earlier (around the exhibition space, in random neighborhood, around the Red Square, around the hotel…). Each walk was between one and two kilometers, except for RUFO #9 where I walked for 2,5 kilometers and the painting almost disappeared entirely. Having the artwork interacting with the outside was crucial – showing artworks in the state they came out of the studio doesn’t interest me – my idea was to “print” the city onto each board turning them into witnesses of a walk, an experience. On the back of each board I showed the map of the walk and all the data generated (date, time, duration, distance and name of the streets wandered) – note that during the biennial, I showed reproductions of the back of the boards on spare boards for the people to understand better the story.
Pictures by Natalia Solovieva – Thanks to everybody at Artmosspere and to the people from Codered.
Moscow, Russia
September 2014
RUFO – Rudimentary Unidentified Frictional Object
I have been doing research around the idea of “creating while walking” for a long time now (see the Promenades Project I did in Beijing: www.eltono.com/en/projects/promenades), my last idea was to register friction during a walk and I came up with the idea of RUFO – RUFO is a typical dog name in French and also the name of a toy dog that was released in the 80´s. I decided the four letters would stand for “Rudimentary Unidentified Frictional Object”.
Basically, I wanted to drag an artwork along a defined path and register the way it decays. I was doing tests around this idea when I was asked to participate in Artmossphere Biennial in Moscow so I decided to do the first RUFO experiment in the street of the Russian capital. I painted 11 wood boards with bold colored graphics and one by one dragged them around the city on different paths I had selected earlier (around the exhibition space, in random neighborhood, around the Red Square, around the hotel…). Each walk was between one and two kilometers, except for RUFO #9 where I walked for 2,5 kilometers and the painting almost disappeared entirely. Having the artwork interacting with the outside was crucial – showing artworks in the state they came out of the studio doesn’t interest me – my idea was to “print” the city onto each board turning them into witnesses of a walk, an experience. On the back of each board I showed the map of the walk and all the data generated (date, time, duration, distance and name of the streets wandered) – note that during the biennial, I showed reproductions of the back of the boards on spare boards for the people to understand better the story.
Pictures by Natalia Solovieva – Thanks to everybody at Artmosspere and to the people from Codered.
Ongoing project
November 2013 – today
The Promenades Project is about walking, observation and spontaneity. It’s about wandering in the city with no pressure, no time limit, no goal apart from walking and enjoying it. It’s about walking with total freedom of time and space to be able to do all that things that you always want to do but you don’t because you have no time. It’s about moving crosscurrent in the city with time for contemplation to be able to observe details that most people don’t notice.
Rule #1: Walk and, if possible, create something on the way.
Rule #2: Only use material found during the walk – the only material I allow myself to bring is for
documentation (notebook, phone, camera) and a bag.
Rule #3: Only execute ideas created during the walk – or a predecessor walk.
Rule #4: Enjoy the walk.
This journal is a straight chronological transcription of what happened during each walk.
53 lineas formadas por 5 puntos
Zestafoni, Georgia
15 de octubre – 18 de octubre 2013
2,40 m. x 85 m.
En Zestafoni, ejecuté por segunda vez ese experimento de pintura mural aleatoria; lo hice por primera vez – de forma estática – en Bari, Italia y lo llamé 8 Linee attraverso 4 Punti.
Para esa segunda prueba, la pintura se desarrolla hacia la derecha. Cada linea está formada por 4 segmentos pasando por 5 puntos posicionado de forma aleatoria en el plano (1,6 x 2,8 m. centrado verticalmente en el muro). Una vez las coordenadas X y Y generadas, los 5 puntos son marcados en el muro, unidos entre si del 1 al 5 y los segmentos son pintados con uno de los 8 colores elegidos al azar. Luego, el plano se mueve de 2/3 de su longitud y la operación es repetida para el siguiente conjunto de segmentos. En 4 días conseguimos pintar 53 figuras.